Kinetic Jaunt Made Easy: A Fun Guide for D&D Beginners

Kinetic Jaunt Made Easy: A Fun Guide for D&D Beginners

Have you ever wanted to move super fast without anyone grabbing you? Well, you won’t believe this, but there’s a spell just for that. It’s called Kinetic Jaunt, and I think it’s one of the coolest ways to zoom around in Dungeons & Dragons.

You don’t need to teleport or ride a magic carpet. You just moved. Easy, right? So, what do you think? Want to learn more?

TL;DR Cheatsheet

  • Kinetic Jaunt makes you move fast without getting stuck.
  • It stops other people from grabbing you when you run by.
  • You can step through spots where your friends or monsters stand.
  • It only takes a little bit of magic to start.
  • It’s fun, but not always the best choice.

What is Kinetic Jaunt?

Kinetic Jaunt is a spell in Dungeons & Dragons. It’s in the new rules, so you might not see it in every book. This spell is for people who like to run fast in battle.

Here’s a simple table to show you what it does:

Spell NameKinetic Jaunt
Spell Level2nd Level
Casting Time1 Bonus Action
RangeSelf
Duration1 Minute
Who Can Use It?Wizards

It’s quick to cast and lasts a little while. When you use it, your speed gets better by 10 feet. That means you can go farther in just one turn.

You can also walk through other people’s spaces without stopping, and they can’t grab you as you pass.

Let’s say you’re running away from a big, angry ogre. Usually, the ogre would get a free swipe at you when you leave.

But with Kinetic Jaunt? Nope. You slide right by. No problems. Pretty neat, right?

It doesn’t just help you run away. You can also use it to rush into a fight to help your friends. You can move in ways you couldn’t before, even if the space looks blocked. It makes you harder to hit and easier to zip around the map. If you like moving a lot and staying out of reach, this spell is for you.

How It Works in Games

So, how does it work when you play? Well, let’s break it down.

When you cast Kinetic Jaunt, you get to move faster, and you can step right through spaces with other people in them. In D&D, moving through other creatures usually slows you down or can even stop you. But this spell makes you super quick and slippery.

Imagine this: You’re in a tight hallway, and your friend is blocking the way. No problem. You can pass right through their space without stopping. You can even run between monsters.

Normally, this would be dangerous because monsters can try to hit you when you leave their reach. With Kinetic Jaunt, they can’t. It’s like you’re too fast to catch.

Another thing? It uses a bonus action. That means you can do something else in the same turn, like casting another spell or swinging your sword. Pretty handy.

Now, what about jumping over pits? Kinetic Jaunt helps there, too. With extra speed, you can make longer jumps. You can reach spots that other people can’t. If your DM says the jump is tricky, you can tell them, “Hey, I’ve got Kinetic Jaunt. I can make this!”

The spell also lets you zip around to grab items, help friends, or escape traps. Maybe a monster sets fire to the floor. Most people would get stuck. You? You run across it like it’s nothing. Pretty smart, right?

When You Might Want It

When should you use Kinetic Jaunt? Good question. It’s great when you need to get somewhere quickly without getting hurt.

Say your friend is in trouble, and you need to get past a bunch of monsters to help. With Kinetic Jaunt, you can zoom by them and they can’t stop you. Or maybe you’re trying to run away from a dragon. Normally, it could swipe at you as you run. But not with this spell.

You can also use it to get into tricky spots. Like jumping between small ledges or sneaking around corners fast. Some players even use it to confuse monsters. They run circles around them and stay out of reach.

Think about climbing stairs in a burning tower. Kinetic Jaunt lets you dodge falling stuff and broken steps. You can quickly reach the top before anyone else.

Sometimes, you might be chasing a thief. You need to catch them fast, and they’re running through busy streets full of people. Other players might get stuck behind crowds. But with Kinetic Jaunt, you slide right through. It makes it much easier to stay on the thief’s tail.

I think it’s a really fun spell for players who like to move around a lot and stay out of trouble. You won’t believe how many times it can save you in a fight.

Another fun thing? It works great in races. If your group plays a race, like who gets to the treasure first, Kinetic Jaunt can help you win. It’s also fun in games where you need to escape a cave or rush to stop a bad guy from pressing a button.

When to Skip It

But wait. Should you always pick Kinetic Jaunt? Well, maybe not.

Sometimes other spells are better. Like Misty Step. That spell lets you blink to another spot in an instant. Or Zephyr Strike, which also helps you move fast and hit harder. Let’s look at a quick table:

SpellLevelBonus Action?What It DoesWhen Better Than Kinetic Jaunt
Misty Step2ndYesInstant short teleportWhen you need to jump spaces
Zephyr Strike1stYesSpeed boost and extra damageWhen you want to hit harder
Longstrider1stNoAdds speed for an hourWhen you don’t want to focus

Sometimes it’s better to teleport than to run. Other times, you might want a speed boost that lasts longer than a minute. Kinetic Jaunt is cool, but it only lasts a short time. Also, only Wizards can use it, and it takes some practice.

So, if you want a simple spell that you can use all day, maybe try Longstrider. If you want to blink out of danger, Misty Step is faster. It depends on what you like.

Also, think about the monsters you fight. If you face a lot of flying monsters, Kinetic Jaunt may not help much. Flying monsters can still reach you. But if you face big, slow monsters like trolls, Kinetic Jaunt is great. You can keep moving, and they can’t catch you.

Another thing to remember: Kinetic Jaunt uses your concentration. That means you can’t cast other concentration spells at the same time. If you like spells like Invisibility or Web, you might have to pick between them and Kinetic Jaunt.

Tips for Kids

If you’re just starting D&D, here are some easy tips for using Kinetic Jaunt.

First, tell your Dungeon Master (DM) that you want to use the spell. Ask questions like, “Can I run through that monster?” Your DM will help you figure out where you can go.

Second, remember to use your bonus action to cast the spell. You can still do other things, like attack or help your friends.

Third, don’t end your move standing on someone else. You can run through their space, but you can’t stay there.

Fourth, think about where you want to go before you start running. It’s easy to get excited and forget your plan.

Fifth, practice with your group. Sometimes, moving quickly makes things confusing on the battle map. Take your time and talk it out with your friends.

Sixth, watch your concentration. If you get hurt, you might lose the spell. Always have a backup plan.

Seventh, remember that you can’t walk through walls or closed doors. You can move through spaces with people in them, but not through hard stuff.

Eighth, try using the spell in games with puzzles. Sometimes you need to move quickly to solve a trap. Kinetic Jaunt can help there.

Ninth, you can use Kinetic Jaunt with other fun spells like Mage Hand to grab things as you zip by.

Tenth, always remember to have fun. This spell is great for players who like to move and try creative things.

Simple Do’s and Don’ts

Let’s keep it simple.

Do’s:

  • Do use Kinetic Jaunt to zip past monsters.
  • Do use it to reach friends who need help.
  • Do remember to cast it with a bonus action.
  • Do plan your path first.
  • Do ask your DM if you’re not sure.
  • Do practice moving around the battle map.
  • Do try using it in races or chase scenes.
  • Do combine it with spells like Mage Hand or Shield.
  • Do use it to cross tricky spaces like fire or holes.
  • Do think about using it in puzzles or mazes.

Don’ts:

  • Don’t stand in someone’s space at the end.
  • Don’t forget the spell only lasts a minute.
  • Don’t think it makes you super fast forever.
  • Don’t use it if you just want to teleport.
  • Don’t skip the chance to try other spells.
  • Don’t forget it takes concentration.
  • Don’t use it if you want to stay still and cast big spells.
  • Don’t use it if you are fighting flying monsters.
  • Don’t forget to watch out for traps.
  • Don’t rush so fast that you miss the fun.

Conclusion

So, Kinetic Jaunt is fun, right? I think it’s a great spell for players who like to move around and stay out of danger. But it’s not always the best spell. Sometimes you might need something faster or longer. What do you think? Will you give it a try?

If you like moving fast and running past monsters, this spell could be perfect for you. It gives you lots of chances to be clever and try fun things on the battlefield.

But remember, it’s okay to pick other spells too. Maybe you like teleporting or adding big armor. That’s fine. The best part of D&D is making your character your way.

So, what will you choose? Will you race through battles with Kinetic Jaunt, or will you try something else? What do you think?

FAQs

Is Kinetic Jaunt easy to use?


Yes, it’s simple. You cast it with a bonus action and move fast. Just remember you can’t walk through walls.

Can I use Kinetic Jaunt every round?


You can keep using it for one minute after you cast it. Each round, you keep moving with it. After one minute, you need to cast it again.

Can I move through walls with Kinetic Jaunt?

No, you can’t go through walls. You can only move through spaces with people or creatures in them. Solid things like doors or rocks will stop you.

Who can use Kinetic Jaunt?

Only Wizards can use it right now. If you play a Wizard, ask your DM if you can pick this spell.

Should a beginner pick Kinetic Jaunt?

If you like moving fast and getting past monsters, yes. But if you want to teleport or go super far, maybe try a different spell. It’s up to you!

Can I use Kinetic Jaunt to run on water?

No, Kinetic Jaunt doesn’t let you run on water. It makes you fast, but you still need solid ground to run on.

Does Kinetic Jaunt help with jumping?

Yes, because you move faster, you can jump farther. If you need to make a long jump, this spell can help you make it.

Can I use Kinetic Jaunt while holding something?

Yes, you can carry things while using the spell. Just remember to check if they slow you down.

Does Kinetic Jaunt protect me from traps?

No, but it helps you get away from traps fast. You still need to watch where you step.

Can I use Kinetic Jaunt in a puzzle room?

Yes! It can help you move quickly to solve puzzles or escape before a door closes.

Leave a Reply

Your email address will not be published. Required fields are marked *

Mastodon