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Skill Checks: The Good, The Bad, and The D&D 5e

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D&D 5e is hands-down my favorite tabletop RPG. I’m big into combat and dungeon delving and those are arguably two of the focuses of D&D 5e. That being said, I don’t shy away from trying out different systems. It’s a good way to find out how other systems handle RPG mechanics such as skill checks. […]

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Why Your Group Should Always Have a Session 0

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Every table top RPG game (TTRPG) I’ve ever ran or played in has always started with everyone making their characters as a group. During this process we’d always talk about our characters and what the game would entail. It was years before I found out that this was not normal and that there’s a name […]

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How to Deal With Unresolved Plot Hooks in a RPG

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Nothing is worse than spending hours creating an interesting dungeon and having your players never touch it. While you can always stow it away for another campaign it’s still a tad disappointing if you’ve put a ton of effort into it. What could you have done differently with this unresolved plot hook to make it […]

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RPG Session Prep – How Much Time is Needed?

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I find that the more experienced I get at running table top RPGs, the better I am at picking up on new a DM or GM’s mistakes. The biggest mistake I’ve noticed is that they are either not taking enough time or taking too much time to prepare for their group’s next RPG session. Why […]

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