
Souping-Up Creatures in D&D 5e
A common, reoccurring theme or mechanic in RPGs is that as your character(s) level up and progress through the story, the creatures get tougher. Yet […]
A common, reoccurring theme or mechanic in RPGs is that as your character(s) level up and progress through the story, the creatures get tougher. Yet […]
Persona 4 Golden was released on Steam last week and as someone who has never played a Persona game before it’s spectacular. Another great game Hades got […]
Time is an invaluable resource in D&D 5e. Taking a short rest in the middle of an adventure can give the enemy enough time to […]
A common theme I’ve been expanding upon lately is the importance of positioning and battlefield control in D&D 5e combat. Having an advantageous position can […]
DMDavid started a discussion on Stunning Strike last week. There was a lot of great discussion about the ability as well as how a DM can […]
When we’re creating or using a creature in D&D 5e we’re generally not thinking much about a creature’s size besides how we’ll describe the creature […]
A while ago I told an outright lie. I said that dual wielding was the coolest style of combat. Maybe that’s not a lie, but […]
I’ve been using a lot of elemental myrmidons in my homebrew campaign lately. They’re quite a lot of fun. They can dish out a truckload […]
If you’ve spent any time on online forums, Reddit, blogs, or hell, even here, you’ve probably heard something about Constitution, Dexterity, and Wisdom being important ability […]
This topic came to me as I was making my space cleric for a Hyperlanes campaign the other day. It’s essentially a 5e adaptation for Sci-Fi. […]
Copyright © 2022 | MH Magazine WordPress Theme by MH Themes