Homebrew Rule: Lightfoot Halfling Rogues and Ranged Sneak Attack
So, you’re starting to dig the Dungeons & Dragons (D&D) world? That’s great! The best part is that everyone, no matter their experience level, can bring something unique and fun to the table.
Homebrew rules are a great way to customise your experience and make the game feel more personal to your group.
A specific homebrew rule that’s often discussed in D&D circles spins around Lightfoot Halfling Rogues and their ability to use Sneak Attack with ranged weapons.
In the official rules, Sneak Attack can only be applied to ranged attacks when you have advantage on the attack roll or when an enemy is within 5 feet of your target.
But, for a Lightfoot Halfling Rogue, who’s supposed to be quick, stealthy, and able to sneak around without being noticed, this doesn’t always feel true to the character’s core abilities.
So, here’s where the homebrew rule comes into play: it allows Lightfoot Halfling Rogues to use Sneak Attack with ranged weapons when they’re hidden from their target, without needing an ally nearby or rolling with advantage.

This makes sense, right? After all, a Lightfoot Halfling Rogue is all about stealth and using their surroundings to gain an advantage, so why shouldn’t that apply to ranged attacks as well?
Come with us as we explain the buzz around this rule, look at its impact on rogues, and see how it can bring more depth and fun to your gaming sessions.
What’s a Lightfoot Halfling Rogue?
Just in case you’re new to Dungeons & Dragons (D&D), you may not be familiar with what exactly a Lightfoot Halfling Rogue is or why they’re important in the context of this homebrew rule.
I will tell you briefly about it.

Ever heard of a character who’s always dodging trouble and seems to have luck on their side?
That’s a Halfling! They’re small, fast, and hard to see. Their Lucky trait is a real lifesaver if you get a bad dice roll; they get a second chance to roll a better one.
A special kind of Halfling, the Lightfoot Halfling, is the ultimate hider. They can literally duck behind a teammate and disappear from sight!
This makes them perfect for sneaky, hit-and-run tactics, as they can remain hidden even in the thick of combat.
On the other hand, Rogues are one of the most versatile classes in D&D, specialising in stealth, agility, and precision strikes.
Rogues have the Sneak Attack feature, which allows them to deal extra damage when they meet certain conditions, like having advantage on an attack or being near an ally.

Lightfoot Halfling Rogues are the perfect mix of sneaky and powerful. They’re experts at hiding and then striking with surprising force.
This combination of traits makes them perfect candidates for this homebrew rule, which allows them to use Sneak Attack with ranged weapons when they’re hidden from their target, bypassing the usual conditions like needing advantage or an ally close by.
This change makes the rogue a lot more useful and effective.
It lets them be the character they’re meant to be, so they can be a star in combat, whether they’re a melee fighter or an archer.
1. Why This Homebrew Rule Exists:
To understand why this rule even exists, we need to look at the way the official Sneak Attack rule works in D&D 5e.
According to the core rules, Sneak Attack applies to ranged weapon attacks only when you meet one of two conditions: you have advantage on the attack roll, or there is an enemy within 5 feet of the target.

These are clear, detailed conditions, but they don’t always make sense for certain character builds. The Lightfoot Halfling Rogue.
Halflings, particularly the Lightfoot subrace, are designed with stealth in mind.
They have abilities like Naturally Stealthy, which allows them to hide behind larger creatures, and Lucky, which helps them reroll bad dice.
These abilities make them ideal for sneaky, hit-and-run style tactics. But the official rules don’t always reflect that.

For example, let’s say you’re playing a Lightfoot Halfling Rogue in a forest or a dungeon. You’re in a great position to hide, and you’ve found a nice bit of cover behind a tree, a rock, or even a larger enemy.
But, according to the official rules, you can’t use Sneak Attack unless you have an advantage on the attack roll or an ally close to your target. Your chances of triggering Sneak Attack are severely limited if you’re alone and hidden.

This is where the homebrew rule comes in. It allows Lightfoot Halfling Rogues to use Sneak Attack when hidden from their target.
There is no need for advantage or a nearby ally. It rewards the rogue for doing what they’re good at hiding, moving stealthily, and striking from the shadows.

This rule feels more true to the essence of a Lightfoot Halfling Rogue. They’re supposed to be the sneaky, quiet character who can escape situations without being noticed.
And suppose they’re using ranged weapons like a shortbow or crossbow.
In that case, they should still be able to land a surprise blow, even without the need for advantage or a distracting enemy.
2. What the Homebrew Rule Does:
Let’s get into the specifics of what this homebrew rule actually does. In the base rules of D&D, Sneak Attack can be triggered when using a ranged weapon, but only if you meet the following conditions: you either need an advantage on your attack roll or an enemy to be within 5 feet of your target.

But in the case of Lightfoot Halfling Rogues, this homebrew rule allows you to apply Sneak Attack when you’re hidden from the target.
You may wonder, “What does it mean to be hidden?” In D&D, when you’re hidden from a target, you gain an advantage in your attack roll against them.
This is because the hidden condition makes it harder for the enemy to detect your movements, which is why you get a bonus to your attack roll.

So, even though you don’t technically have an advantage in the usual way, the hidden condition provides an advantage, which is precisely what the Lightfoot Halfling Rogue needs to apply Sneak Attack.
What does this rule allow you to do? Well, it lets you sneak attack from a distance without needing an ally close to the enemy or an outright advantage on the roll.
For example, if you’re hidden behind a large rock or tree, you can pop out of cover and shoot your bow, triggering Sneak Attack because you’re hidden, not because you have advantage or an ally next to the target.

This homebrew rule is simple but strong. It adds more opportunities for the Lightfoot Halfling Rogue to use their core abilities and play in a way that feels true to their character. A great way to make the rogue feel more dynamic and versatile in combat.
After all, a rogue who can’t use Sneak Attack unless they’re up close or have an ally nearby is a rogue who feels limited in their options. This rule changes that and makes the rogue more effective and fun to play.
3. How This Works in Practice:
Now, let’s talk about how this rule plays out in a real D&D session. Suppose you’re playing a Lightfoot Halfling Rogue in a deep forest during an encounter with some goblins.
The goblins are moving around in the clearing, and you’ve managed to hide behind a large boulder.

You know that being hidden means you have an advantage on your attack roll, and that’s all you need to trigger your Sneak Attack.
You draw your bow, carefully aim, and release an arrow, all while staying hidden from the goblins.
Thanks to the homebrew rule, you get to apply Sneak Attack to your ranged attack. The goblins have no idea where you’re shooting from, and your arrow hits them harder than it would have otherwise.

The beauty of this rule is that it lets you use your environment creatively. You don’t need an ally right next to the goblins, and you don’t need to roll for advantage.
If you’re hidden, you can automatically trigger Sneak Attack with your ranged weapon. This makes the Lightfoot Halfling Rogue much more flexible in combat. You don’t have to wait for perfect conditions; if you’re hidden, you can strike.

Remember, though, Sneak Attack can still only be used once per turn.
So, even with this rule, you’re still limited to using it just once during your turn. If you’ve already used it, you’ll have to wait until your next turn to get another shot at triggering Sneak Attack.
This homebrew rule rewards players who are clever with their positioning, making use of the environment to stay hidden and surprise their enemies. A fun way to make the rogue feel like a true master of stealth and surprise.
4. Balancing the Rule:
Now, one question that often comes up with homebrew rules is whether they make the character too powerful. Is this rule too strong for Lightfoot Halfling Rogues? The answer is, it depends on how you play it.
According to the official rules, sneak attacks are designed to be powerful abilities, but they are limited by certain conditions. You can’t just use it every turn, and you can’t just use it all the time.

The same is true here; this rule just adds a new way to trigger Sneak Attack, but it still has its limits.
You can only use it when you’re hidden, and that requires effort. You’ll need to find cover, move around the battlefield, and plan your attacks strategically. If you’re just standing out in the open, the rule won’t help you much.
In fact, this homebrew rule doesn’t break the game. It just gives Lightfoot Halfling Rogues a more reliable way to use Sneak Attack with ranged weapons.
It doesn’t give them infinite uses or a free pass to deal tons of damage. You still have to be smart about when and where you hide.

Another thing to keep in mind is that the hidden condition is still vulnerable to enemies who can detect hidden creatures, like those with truesight or certain magical abilities.
So, while you’re getting an advantage in most situations, it’s not an invincible power. You’ll need to think carefully about where you hide and how you move around the battlefield.
This rule helps to bring out the best of the Lightfoot Halfling Rogue without making them overpowered. It gives you options without overwhelming the balance of the game.
5. Why Lightfoot Halfling Rogues?
You might be wondering, “Why is this rule specific to Lightfoot Halfling Rogues? Why not all rogues or even all halflings?” Good question!
The reason this rule works best with Lightfoot Halfling Rogues is that they are specifically designed to be sneaky.

Their abilities, like Naturally Stealthy, which lets them hide behind larger creatures, and Lucky, which lets them reroll bad dice, make them ideal candidates for this kind of homebrew rule.
Lightfoot Halflings are naturally built to hide and use stealth, so allowing them to trigger Sneak Attack from range when hidden just makes sense.
Other rogues don’t have the same unique traits that make them better suited for hiding.
For example, a Wood Elf Rogue might have some similar sneaky abilities, but they don’t have the same specific benefit of being able to hide behind larger creatures.

So, this rule focuses on Lightfoot Halfling Rogues to enhance what makes them special.
This rule enhances the Lightfoot Halfling Rogue’s core strengths and allows them to use their talents in a more flexible way.
It doesn’t overpower them; it just gives them another tool in their arsenal to take down enemies from a distance, whether it’s with a bow, crossbow, or even thrown daggers.
Conclusion:
Homebrew rules are a great way to add more flavour to your game and make it feel like you’re playing your own unique version of D&D.
The Lightfoot Halfling Rogue homebrew rule does exactly that; it lets these sneaky characters use Sneak Attack with ranged weapons when they’re hidden, adding more versatility and fun to their playstyle.

A simple rule, but it can change the way you approach combat and stealth in your campaign.
This rule is a good way to give your character’s abilities a boost, whether you’re playing a thief-like character or the person in charge of the game, trying to keep things exciting.
Just make sure to talk to your DM before using it, as every campaign has its own feel and balance.
FAQs:
Does this rule apply to all Halflings or just Lightfoot Halflings?
This rule is for Lightfoot Halflings only because they have the ability to hide behind larger creatures. Other Halfling subraces don’t have that same benefit, so they wouldn’t get this rule.
What if I’m not hidden, but my target is distracted?
This rule only works when you’re hidden from your target. You can’t just rely on the target being distracted; you need to be hidden for the rule to apply.
Can I use this rule with other ranged weapons like crossbows?
Yes! As long as you’re hidden, you can use Sneak Attack with any ranged weapon, such as shortbows, crossbows, or even thrown weapons.
What happens if I’m caught after attacking?
If you’re caught after you attack, your position is revealed, and you’re no longer hidden. You’ll have to use other tactics to stay out of sight or escape.