Picture this: you’re an apprentice wizard, equipped with a wand and staff, exploring a cursed dungeon with your companions, including experienced gamers, when you come across a sealed door adorned with foreboding runes.
As an explorer of arcane mysteries, you can’t help but question what powerful artifact or great treasure might lie beyond, guarded by cunning elves or concealed by illusion and manipulation.
This hidden trove, perhaps designed by the infamous Xanathar, might even hold dark vision secrets or even an invisibility trap, which could pose a challenge even to experienced players within the gaming industry.
A threat could lurk behind the door, and healing spells might need to be at the ready in defense of your friends on this gaming platform.
A plethora of details occupies your mind, including the spell level, sphere, pattern, resistance, and necessary materials for casting. You may even need to make a Wisdom saving throw before proceeding.
In this process, multiclassing could be another way to expand your magical knowledge and utilize a ray of frost or other spells from the wizard’s vast history.
The lack of knowledge can be your worst enemy in this situation, striking fear into the hearts and minds of even the most courageous adventurers.
So you ask a fellow spellcaster friend, who excels in AoE spells, for guidance and the ability to check for any imminent dangers, such as an earthquake or other calamities, using their life energy and health-related spells in various parts of the dungeon.
Fear not, brave spellcaster! “Unlock the Power of Magic: A Complete List and Guide to D&D Spells” by Tasha is here to arm you with an arsenal of arcane wisdom that will have you uncovering the hidden secrets behind every locked door and guarded chest in your campaign, even at a great distance or anywhere in the world.
No longer will you feel that pang of frustration when facing an obstacle that could be easily overcome if only you had understood the art of frontline magic and known about the perfect spell, like a healing word or the finger of death, lying untouched within the pages of your spellbook?
From destruction spells that involve a fantastic weapon attack roll to enchantments that bend even the most fierce foes to your will, such as the power of a war wizard, we’ll cover it all in our comprehensive guide.
Prepare to unleash mighty blasts of power and weave delicate webs of arcane energy; your limits are bound only by your imagination and available spell slots!
Constructs, for example, might be the result of a powerful mage’s creation, but your knowledge of magic may unveil the key to their secrets and defenses through the use of prestidigitation.
So, gather your dice and spells and get ready for the adventure ahead. This valuable guide comes with an all-encompassing feature that will further enhance your gaming experience.
The Power of Magic: A Complete List and Guide to D&D Spells” provides an extensive list of spells, categorized by the school of magic and level of the spell.
Each spell entry includes important information such as its name, level, casting time, range, components, duration, and description.
The guide also offers insights into how to effectively use these spells in gameplay, making it a valuable resource for players and dungeon masters alike in the gaming industry.
With the help of this guide, you and your fellow adventurers will be equipped to face a lot of dangerous situations, casting spells in the heat of battle or even directing arcane energy towards the earth or anything else, ultimately saving countless people from certain death as part of your mystical journey.
Whether it’s using a magical side door, breaking a powerful enchantment, or casting an ancient blood ritual tag, this guide, crafted in the style of an art column, has you covered for all your magic-related needs on any gaming platform.
Magic is a central aspect of Dungeons & Dragons, reflecting the rich history, limitless possibilities, and arcana of this fascinating universe.
With countless spells and abilities available, each player, including a wizard character, can benefit from the wisdom of those who had come before and mastered their unique saving throws and scores.
It brings the game to life, and without it, there would be no epic battles, mystical creatures, or legendary feats of heroism.
But what exactly is magic in D&D, and how do elements like water, fireballs, and frost play a role in the mystical forces?
In order to fully grasp the intricacies of magical power, one must delve into the minds of those who wield it and uncover the secrets, like project image spells, that fuel their incredible abilities.
Furthermore, how do turns, evokers, and other archetypes, along with traits, influence the appearance of a spellcaster’s body and, in turn, impact their magical prowess for a variety of reasons?
Understanding Magic in Dungeons & Dragons
At its essence, magic in D&D is a vast and complex system of rules and abilities that allow players to manipulate the forces of the universe and influence the world around them through storytelling.
Spells are the primary tool for wielding this power, including spell scrolls, and each spell has its own unique effects, strengths, weaknesses, and requirements.
These forces of magic often manipulate elements, such as water, fire, air, and earth, bending them to the caster’s will and reshaping reality in a manner reflective of the spell’s function.
They can also be used for transportation, love enchantments, or even for nefarious purposes by an arcane trickster rogue.
The strength of a spellcaster is not only determined by their knowledge and skill but also by their physical and mental attributes, giving them a unique edge in the eternal battle between good and evil.
An exception to this general rule is an ally with specialized abilities, like applying damage of a specific type.
For example, consider the cantrip Acid Splash. This Conjuration spell deals 1d6 acid damage to one or two creatures within 5 feet who fail a Dexterity saving throw.
On the other hand, Aid is a level 2 Abjuration spell that increases the current HP and maximum HP of up to three creatures by 5 points per casting at the second level and higher.
From a dagger-wielding rogue to a potent magic user, spellcasters have a wide range of spells at their disposal for various reasons, including rituals to protect themselves from enemy threats, explosions to deal damage, and magical effects of managing their responsibility within the game world.
The many spells in D&D allow players to take on different roles as they traverse through their campaigns.
Players can become healers with spells like Cure Wounds or support roles with Bless; they can become powerful damage-dealers with Fireball, Chromatic Orb, or Lightning Bolt; or even wield poison and darkness in the form of a level spell like Contagion.
Summoners can call forth various creatures with Conjure Elemental spells or even a fearsome beast during a pivotal event.
These various roles serve to maintain party balance and create a dynamic gameplay experience that keeps everyone engaged while utilizing specialized equipment, unique spells, and magical items like the Cauldron of Everything.
Spellcasters with different archetypes can also have an impact on storytelling and character development as they walk the line between various aspects of magic, ranging from the tradition of casting damage spells to the more subtle art of manipulating the environment.
In some cases, players will have plenty of opportunities to take matters into their own hands, whether it’s a mage hand manipulating a stone, evoking flames with burning hands to control a battlefield, or a ranger tracking a dead creature back to its source.
Considering damage types and ability checks becomes essential when planning and executing an attack.
As the game evolved from its first edition, new spellcasting classes, spells, and combination attacks have been introduced, alongside tools like sending messages using magic.
These additions provide additional layers of complexity and excitement, ensuring players are always willing to explore novel strategies.
When learning about magic in D&D, it’s crucial to understand how spells interact with each other in combat situations.
A caster needs an action to cast most spells unless they are bonus actions such as Misty Step, Shield of Faith, or Magic Missile.
Some spells even involve a slot mechanic, further adding complexity to casting in a combat scenario.
So, getting hit with attacks like a ball of fire will disrupt their casting effort, as nothing in D&D is guaranteed.
The interaction between spells and their users’ traits can also impact the effectiveness and outcomes of these magical abilities.
For example, rogues may have fun employing the arcane spell “thunder wave,” wh, “e fighters may leverage their skills to serve a king, obtain money in exchange, and slide the spoils into their pockets.
Some spells require quiet concentration if hit during concentration; these spells need ongoing attention throughout combat time to keep them in the caster’s mind even amidst the chaos of battle.
Moreover, certain spells might require a specific component, like a piece of stone or a single hair from a giant web, to work effectively. High scores in immunity might help deal with this.
For example, the powerful “meteor swarm” spell cast by the legendary Saruman or the intricate “shape water” spell could need such components to function.
Some players prefer more combat-oriented gameplay, employing spells like “polymorph” or the devastating “meteor swarm,” while,e others prefer roleplay-heavy encounters where social skills are needed instead of supernatural ones.
Regardless of individual preferences, magic remains a central aspect of the game, enhancing the experience for players of all types and their unique rituals or spells.
Magic items and spells, such as “dispel magic” and “revivify,” can “ring light into an immersive fantasy environment, making magic a thing anyone would desire.
Luckily, most classes have distinct spell lists to cater to every player’s preferred playstyle, with varying levels of complexity and power. From necromancy to transmutation, there’s a little bit of everything for everyone.
As a healer or enchanter, you may find yourself at the table, strategically playing your part in the party dynamic, charming enemies with a “charm person” spell, reviving fallen comrades with “resurrection,” or” in a magical punch to open locked doors.
At times, players may even come across a hidden page filled with unknown spells, further increasing their arsenal and offering new challenges for those willing to unlock their secrets.
Think of spells in D&D like tools in a toolbox. Without different tools, the user would be limited in their creativity and technical skills.
In the same vein, casters, without different spells or magical items like a mind sliver, would be unable to adapt quickly or overcome obstacles they encounter throughout a campaign, including locked doors, traps, and safety concerns.
A wide variety of spells grants players the flexibility to face any challenge head-on, always ready to pull a surprise out of their pockets.
The advantage of having a diverse amount of spells lies in the versatility and adaptability it brings to your character, ensuring no one feels left out in the various encounters. With spells like “polymorph,” “shape water,” and “revivify,” you can tackle any situation or condition.
Whether it’s turning a foe into a harmless version of itself, like a cone, manipulating water to secure safe passage, or bringing a fallen comrade back to life, these spells provide options for resolving things both in and out of combat, making them ideal for various thoughts and plans.
Each class in D&D has its own unique spell list. Clerics focus on divine spells relying on prayers from their gods; sorcerers harness the raw power of magic flowing through their bloodline; wizards study magic and use intellect to master their craft; druids utilize deep connections with nature to cast spells;
bards invoke spells using creativity and inspiration through music or poetry; paladins combine martial prowess with divine magic, making them fantastic hybrids in combat; rangers rely on tracking creatures and leading the party through terrain with both fighting skills and magical support;
warlocks make deals with otherworldly powers obtaining patron-unique abilities; and lastly monks access ki-enhanced abilities that rival some forms of supernatural powers.
The world of D&D offers a wide variety of options for players to choose from, with everything from arcane rogues to thunderstrike fighters, allowing everyone to find their perfect role within the game.
Some classes even dabble in ritual casting, further expanding their magical toolbox and enhancing their role in the game’s various editions, increasing their gp earnings and improving their stats.
The price of these magical pieces often varies based on their power and requirement, which can make it even more intriguing and enticing for players to hunt them down, whether through dungeon crawls, gaming content, or simply purchasing them in different places.
In this world of magic, there’s something for every adventurer, from the bustling streets of a city to the mystical forests and beyond, where every race has its part to play.
As you set up camp on the surface of this enchanting realm, you may find yourself drawn into an investigation of the diverse magical abilities available in each corner.
This message of diversity is often accompanied by varying degrees of antipathy towards certain types of magic, such as when the legendary Saruman cast his devastating “meteor swarm.”
As an introduction to this wondrous realm, it is crucial to note that various damage types and counterspell mechanics come into play depending on the position one takes.
This element of risk, along with the lock and key approach to some magical sequences, adds a layer of complexity to the game and can be the source of various problems if a player lacks knowledge about the different magical abilities available in different niches.
Managing spells during long hours of gameplay requires good sleep habits, allowing players to be at their best when exploring and defeating their foes.
The aura of this fantastical world often leaves adventurers peering through the window of imagination with the foresight of a visionary, drawn towards the thrill of exploration and banishment of their foes as they project an image of their wish onto this magical landscape.
Spell Lists by Class: A Comprehensive Guide
Knowing what each class’s spell focuses on is essential while planning out a character’s build, as it will help you create a more cohesive and effective gaming experience. Check it out step by step since optimizing casting time can improve survivability.
Researching all about these spell lists can also give players a sense of what kind of magical abilities they will have access to level by level.
Thankfully, each class comes with its spells list published within the latest Player’s Handbook, with options that range from attacking damage-based bursts to healing their party members or enhancing their non-combat ability checks, ensuring a balanced constitution of spells and a strong sense of safety within the group.
For example, Clerics can use the Sacred Flame cantrip to unleash a radiant ray of fire toward an unguarded opponent who fails their saving throw, so long as they are not under total cover upon casting it in sight.
On the other hand, druids can use the spell Entangle to sprout plants that restrict enemies’ movements within a 20×20 area of effect. In the matter of spellcasting, each class has distinct features and subclasses with varying advantages in their magical capabilities.
A dragon-themed subclass may offer a unique breath attack spell, while an alchemist may require a spell slot to cast more powerful evocation spells.
As you venture forth into this mystical realm, don’t be surprised if you find yourself uncovering secrets and treasures that await your discovery as the power of magic and its potential continues to evolve and reshape the very fabric of your journey.
Wizards that specialize in thunder magic can be particularly effective against monsters with their melee attacks.
In the end, the magic of D&D is only limited by players’ imaginations and their characters’ capabilities, transcending the boundaries of the game and taking them to new levels of adventure and excitement, such as upcasting spells for increased power.
Some players may ask if there is a difference between having a more extensive spell list and being limited in terms of spells.
The answer: It depends on the player and, of course, their preferred playstyle, the material they utilize, and the speed of learning.
Players who are new to D&D may find it overwhelming if presented with too many magic ability choices at once, like trying to learn a new language word by word.
However, those with more experience can use larger spell lists to create even more unique and nuanced characterizations as easily as someone might navigate space in a video game.
The creation of a personalized spell list allows for the option to focus on attack spells, hit points restoration, or more, offering the vision of a mighty spellcaster ready to take on the challenges of their chosen realm.
Choosing spells wisely will optimize casting times and efficiency and help avoid the consequences of falling prey to disease or other debilitating conditions.
In the following sections, I will provide an in-depth guide to each class’s spell list, outlining their strengths, weaknesses, and prominent abilities.
These guides will help you build a magical arsenal that caters to your character’s strengths and playstyle preferences, considering the number of times a spell can be cast during a session.
Each class in D&D has its own unique spell list, and it is essential to understand each class’s magical focuses while planning out a character’s build.
Optimizing casting time can improve survivability, and researching the spell lists can provide players with a sense of what abilities they will have access to at each level.
Each class comes with its published spells list within the latest Player’s Handbook, which includes options that range from attacking damage-based bursts to healing party members or enhancing non-combat ability checks.
Some spells even allow the caster to understand new languages or create light with a magical torch. Be mindful of potential counterspells and carefully plan your strategy to overcome any obstacles.
With the right knowledge, such as the location and direction of your foes, you can tackle any challenge that comes your way!
While some players may find larger spell lists overwhelming, more experienced players can use them to create even more unique and nuanced characterizations.
Understanding each class’s strengths and weaknesses can help build a magical arsenal that caters to your preferred playstyle.
In fact, skilled spellcasters can manipulate objects and create illusions like a dancing blade through cantrips, as well as cast powerful divination spells to see into the future or learn valuable information.
A proficiency in casting spells offers myriad benefits, such as traversing planes or avoiding traps with ease.
In Dungeons & Dragons, the spellcasting ability of clerics, sorcerers, and wizards tends to differ in various ways.
This section will explore the spells available for each class and provide an insight into their role in gameplay, whether they excel at summoning objects, creating illusions, or casting powerful buffs at little cost.
Clerics are divine spellcasters that use their power granted from divinity. They have access to the entire cleric spell list, and they can prepare any cleric spells that suit their goal.
Cleric spells fall under different categories, such as healing, protection, and control.
One example of a cleric spell is “Cure Wounds,” which allows the caster to restore half the lost HP to one creature by touch. Additionally, clerics have the ability to perform location-based ability checks to better aid their party.
Cleric, Sorcerer, and Wizard Spells
Sorcerers, on the other hand, possess innate magical abilities known as Sorcery points. They can manipulate magic within themselves according to their wishes, like turning a simple cube into solid gold.
These casters excel in damage-dealing spells and flexible spells that allow them to adapt quickly to combat situations or social situations, making them beasts when it comes to power.
The spell “Fireball” is an iconic example of a destructive sorcerer spell that deals massive area damage and costs few Sorcery points, catching every enemy’s eye.
Wizards are another type of arcane caster that use intelligence to guide their magical abilities.
They have the most significant variety of all spells because they can keep multiple spells at once in their spellbooks, acting like a treasure trove of magical knowledge.
Wizards often act as problem solvers in dungeons by providing specific knowledge or magic needed within traps or other hazardous scenarios where brute force is not enough, such as using divination to foresee potential traps or navigate through tricky planes.
In this case, the wizard would be a valuable member of the team.
For instance, imagine your team is locked inside an ancient crypt with hidden secrets beyond a room filled with deadly traps.
A wizard belonging to the spellcasting category can read magic runes found on the walls of the crypt, like deciphering an old book, that reveals precise steps to avoid arrow-launching plates or floor blocks triggering falling boulders.
These skilled individuals can cast spells from various levels and spheres, combining critical words to unleash powerful effects such as mage armor or wall spells to protect the party from harm.
The flexibility of wizards’ magical abilities allows them to be both offensive and defensive while keeping numerous utility spells ready for any situation – making them excellent allies in any Dungeons & Dragons party.
Now that we’ve gone through the spellcasting abilities of clerics, sorcerers, and wizards, let’s take a look at another set of spellcasting classes.
According to a study conducted in 2020, Dungeons & Dragons has seen a significant increase in popularity, with an estimated 40 million active players worldwide participating in the game.
A survey of D&D players from 2019 found that spellcasting classes, such as wizards and sorcerers, were among the most popular choices for player characters, with approximately 20% of respondents selecting these magical-focused roles.
An analysis published in 2021 revealed that out of the 361 official spells available in the Dungeons & Dragons Player’s Handbook, over one-third (36%) belong to either the Evocation or Conjuration schools of magic, demonstrating their prevalence within the game mechanics.
Bards are an excellent addition to any party because they have access to both magical spells and inspiration.
They can use their charismatic abilities to cast spells that buff allies, playing a crucial role in achieving victory in battles and encounters like a conductor leading an orchestra to evoke the harmony of gold and silver.
The bard spell list provides many utility spells that enhance their nature as support characters but can also provide some damage-dealing support in the form of attack rolls.
Their “Bardic Inspiration” ability allows them to inspire their allies in combat when they need it the most, giving an extra boost to attack rolls, saving throws, or other actions in order to help their friends succeed.
Bard, Druid, and Paladin Spells
Druids draw their magic directly from nature itself—their spells focus on controlling, healing, and damaging enemies.
A druid spell example is “Entangle,” where the caster can command the vegetation around them to tangle up enemies within a designated area.
This spell targets multiple foes, forcing them to take a saving throw or have their movement hampered.
If the enemy fails the save, their movement is severely restricted, allowing the druid’s allies to engage or avoid them as needed.
The last class we will explore in this section is Paladins. Paladins use divine magic and harness the power granted by their gods to defeat evil.
They possess both offensive spells and healing abilities. Divine Smite, one of their signature spells that deal bonus radiant damage against undead or fiends, can quickly turn the tide in favor of the party during boss battles.
Paladins can use this spell as a reaction when they are hit with an attack, dealing massive damage without expending a limited resource.
Think of Paladins as knights clad in shining armor who get empowered by their devotion to their god to unleash maximum devastation on those who oppose them. They bring order to the battlefield with their divine abilities and unwavering determination.
Though it may seem like paladins are purely damage-oriented casters, they also possess numerous defensive spells that can protect themselves or others from physical harm, making them respectable frontline combatants.
As you can see, each class has its unique approach and emphasis on its school of magic.
Understanding these differences will enable you to create diverse groups that excel in different fields while ensuring versatile gameplay experiences for everyone involved.
Ranger, Warlock, and Monk Spells
The ranger, warlock, and monk classes in D&D each have unique spellcasting abilities that set them apart from other classes.
Rangers have access to nature-based spells, warlocks use spells granted by their patrons, and monks can manipulate their own ki energy to cast spells. Let’s take a closer look at some of their most useful spells.
Rangers are known for their reverence for the natural world, and their spells reflect this connection. For example, the Goodberry spell allows them to create ten magical berries, which can be consumed to restore one hit point each.
This spell is incredibly helpful on long journeys when food or healing supplies may be scarce. Another useful spell is Pass Without Trace, which allows the ranger and nearby companions to move stealthily through nature by suppressing sound and leaving no tracks.
Warlocks draw their power from a pact with a powerful being or entity, granting them access to unique spells.
One such spell is Eldritch Blast, a staple combat spell that deals force damage in a ranged attack. Warlocks also have access to the relatively new Hexblade subclass, which focuses on melee combat using Charisma instead of Strength or Dexterity.
The Hex spell allows the warlock to curse an enemy with a disadvantage on ability checks of the player’s choice, making it easier for allies to target and defeat the afflicted foe.
Monks use their own ki energy to perform incredible feats. Through their inner strength and special training, monks can unleash powerful spells and attacks that can catch their opponents off guard and leave them vulnerable to follow-up strikes.
One of their more interesting abilities is the Astral Projection spell, which allows the monk to enter into an astral state while projecting their consciousness onto another plane of existence.
Another intriguing ability is Shadow Step, which allows the monk to teleport between shadows within 60 feet as a bonus action – making it difficult for opponents to keep up with a character who’s mastered this technique.
For example, imagine your party is attempting to infiltrate a heavily fortified castle guarded by numerous guards.
If your group includes a ranger, they could use Pass Without Trace to move stealthily towards their goal without setting off alarms.
A warlock could use Eldritch Blast to target guards from afar, while a monk could use Shadow Step to sneak past enemies and unlock gates without being detected.
Overall, these three classes offer a diverse range of spells and abilities that can enhance any party’s chance of success in combat or exploration.
Whether you need to quickly move through a dangerous area undetected or curse an enemy with dark magic, rangers, warlocks, and monks are excellent choices for players who want to add unique and exciting elements to their D&D games.
However, using ranger, warlock, and monk spells is like adding extra flavors to a dish – sure, salt and pepper are great staples, but sometimes a dash of fresh herbs or spices can really elevate the overall experience.
Each of these classes adds unique mechanics and flavor to D&D gameplay that can make encounters more exciting and memorable.
Now let’s take a look at essential utility spells that no D&D adventurer should be without.
Essential Utility Spells for Every Adventure
While combat spells are important for taking down powerful foes, utility spells can often mean the difference between success and failure in situations outside of battle. Here are some examples:
The Alarm spell creates a magical ward with an audible or mental alarm when triggered. This is incredibly useful for camping outdoors in dangerous areas or protecting your party while you rest after a long adventure.
Speaking of rest, Leomund’s Tiny Hut spell creates a cozy shelter that can hold up to nine creatures and blocks outside elements or creatures from entering.
The Detect Magic spell allows characters to sense magical items and effects in their vicinity, while the Identify spell shows what specific enchantments or properties an item possesses – invaluable tools for any party looking to verify the authenticity of a strange item found during their travels.
Finally, the Teleportation Circle spell is an incredibly powerful utility spell that allows characters to instantly teleport between two predetermined locations.
This spell requires serious preparation and resources, but it’s an excellent tool for getting around large distances quickly or escaping dangerous situations.
These are just a few examples of essential utility spells every D&D adventurer should be familiar with.
Critics might argue that some utility spells are situational or niche, only coming into play in very specific circumstances.
They may also claim that certain utility spells are “too overpowered,” making encounters too easy for players who have access to them.
However, using these essential utility spells is like packing a Swiss Army knife for your adventures – sure, you may not use all of the tools during every outing, but when you really need those scissors or bottle openers, you’ll be glad they’re there.
Each of these spells offers unique uses that can add to the overall experience of exploring a fantastical world like Dungeons & Dragons.
Now that we’ve explored some of the best utility spells in D&D let’s move on to the top combat spells you don’t want to miss.
Top Combat Spells for Dynamic Encounters
Combat is a crucial aspect of Dungeons & Dragons gameplay, and having the right spells at your disposal can make all the difference in a dynamic encounter.
Whether you are looking to deal damage, control the battlefield, or support your allies, there are numerous spells available that can help you achieve your goals.
In this section, we will explore some of the top combat spells for dynamic encounters.
One of the most iconic combat spells in D&D is Fireball, a level 3 evocation spell that deals 8d6 fire damage within a 20-foot radius. This spell can decimate groups of enemies in a single blow, making it a favorite among players.
It’s important to note, however, that Fireball also has the potential to harm any nearby allies if not used strategically. As such, it’s essential to plan its usage carefully and avoid friendly fire.
Another highly effective combat spell is Spiritual Weapon, a level 2 evocation spell that creates a spectral weapon to fight on behalf of the caster.
Not only does this spell allow characters to deal consistent damage each round without expending their own resources (such as actions), but it also allows them to stay out of harm’s way while doing so.
Additionally, depending on the type of weapon chosen (with examples such as maces and swords), this spell allows characters to diversify their damage output depending on what works best against their foes.
However, combat spells don’t always have to focus purely on a dealing damage.
Sometimes controlling the battlefield can be just as effective.
Take Hold Person, for instance – this level 2 enchantment spell allows players to incapacitate humanoid creatures by holding them in place through magical means.
This sort of crowd control can provide some separation between dangerous adversaries and more vulnerable party members or buy time for other strategies to be developed.
Imagine a group of adventurers facing off against two trolls – not the easiest of opponents, given their high HP and regeneration abilities.
A character with access to the Heat Metal spell, however, can use it during the fight by targeting the trolls’ metal weapons and armor.
The spell deals damage each turn for several rounds, forcing the trolls to forfeit these items or take ongoing harm.
Not only does this limit the trolls’ options in combat, but it also helps balance the fight by lowering enemy AC – something that is quite valuable when dealing with foes who have a tough exterior.
In conclusion, having a well-rounded arsenal of combat spells can be invaluable in Dungeons & Dragons.
As we’ve seen, there are numerous spells available that allow you to deal damage, control the battlefield, or support your allies in combat situations.
It’s important to choose spells wisely and consider how they interact with other members of your party (and enemies) when planning combat encounters.